The Great Market Crash: Coda
By Scott Stilphen
The only true, successful survivor of the "Crash" is Activision. Today, they stand as one of the premier video game companies, producing software for all the top consoles, but their success wasn't always so certain.
When 4 of Atari's top VCS programmers left to found Activision and sell software for use with the system, Atariís response was to sue Activision for trademark violations and theft of trade secrets (InfoWorld 8-4-80 article). The lawsuit lasted nearly 2 years. An article in the June 1982 issue of Electronic Games magazine (pg. 9) states both parties agreed to an out-of-court settlement involving a long-term licensing arrangement (reportedly to be a fixed royalty payment). The following un-sourced information comes from Wikipedia (so take it with a grain of salt):
|Following a multi-million judgment on damages in a patent infringement suit, wherein infringement had been determined many years prior during the Levy era, a financially weakened Mediagenic was taken over by an investor group led by Robert (Bobby) Kotick. After taking over the company, the new management filed for a Chapter 11 reorganization. In the reorganization, the company merged Mediagenic with The Disc Company. While emerging from bankruptcy, Mediagenic continued to develop games for PCs and video game consoles, and resumed making strategic acquisitions. After emerging from bankruptcy, Mediagenic officially changed its entity name back to Activision in December 1992 and became a Delaware Corporation (it was previously a California Corporation). At that point, Activision moved its headquarters from Mountain View in the Silicon Valley to Santa Monica in Southern California. Activision chose from then on to concentrate solely on video gaming.|
The company nearly ended in 1988, when they attempted to re-brand themselves as Mediagenic and expand into business applications. During this time, most of Activision's VCS library was re-released:
Known Mediagenic titles ("Mediagenic" is not on label. Instead the respective company names are - Activision and Imagic)
Demon Attack (Imagic)
● The 3 Imagic titles were released in black Imagic boxes, but the "IMAGIC" name/logo onscreen was changed to "Activision"
WHITE LABELS (PAL VERSIONS)
Activision Decathlon EAZ-030-04I
Atlantis (Imagic) EIX-010-04I
Chopper Command EAX-015-04I
Demon Attack (Imagic) EIX-006-04I
Fire Fighter (Imagic) EIX-005-04I
Grand Prix EAX-014-04I
Keystone Kapers EAX-025-04I
Laser Gates (Imagic) EIX-007-04I
Moonsweeper (Imagic) EIZ-001-04I
River Raid II EAX-022-04I
Sea Quest EAX-022-04I
Space Shuttle (NTSC!) AZ-033
Spider Fighter EAX-021-04I
Star Voyager (Imagic) EIX-011-04I
Wing War (Imagic) EIZ-002-04I
BLACK LABELS (PAL VERSIONS. These also have a UPC code on the label)
Fighter Pilot EAK-046-04B
● Imagic games also appeared on the following Activision compilations:
Activision's Atari 2600 Action Pack 2 - PC - 1995
Activision Game Vault: Volume 3 (includes Action Packs 1-3 and C-64 15 Pack) - PC - 1997
A Collection of Activision Classic Games for the Atari 2600 - Playstation - 1998
Activision Anthology - Playstation 2 - 2002
Activision Anthology: Remix Edition - PC, Mac - 2003
Riddle of the Sphinx
Activision Hits Remixed - PSP - 2006
A few years after the company changed its name back to Activision, they started releasing emulator-based compilations (first for the PC, and later for the Mac and consoles), starting with the Atari 2600 Action Packs...
Activision released 3 Atari 2600 Action Packs for the PC, as well as Arcade Classics for the PSX, programmed by Mike Livesay
...and later with the Activision Anthology series of titles. Both of these also included some of Imagic's titles, as well as some Atari and Absolute Entertainment ones.
Exactly how Activision was able to legally release any of Imagic's games has never been explained. Former Imagic co-founder Bill Grubb stated in 2003 the rights have never been sold to Activision or anyone. According to a 2004 interview with Retrogaming Radio in their November and December 2004 episodes (LINK), Bruce Davis (the CEO of Imagic when it collapsed, who later became the CEO of Activision) stated Imagic fell into bankruptcy in 1985 after selling off its fixed assets, and still exists as a California corporation, but in "bad standing" because its debts have never been paid off since then. If those were to be cleared, Imagic could be revived and would continue to hold all the rights it previously had. Near the end, Imagic was headquartered in office space sub-leased from Activision and was hoping Activision would buy them, but that never happened. Because there was no buyer, and because Davis had no successor as CEO of Imagic, the rights to Imagic's games remain in limbo. So, it would appear Davis took advantage of that fact when he was at Activision, and exploited Imagic's catalog for all it was worth.
More information about the "crash" can be found in the Atari VCS/2600 FAQ.
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