GHOSTS 'n GOBLINS
• HIDDEN MESSAGE: “THIS PROGRAME IS PROGRAMED BY TOSHIO ARIMA , IF YOU NEED SAME INFORMETION THEN FONE 0726-74-0943 , OR 2-14,YAWATAMACHI,TAKATSUKI, 569 OSAKA JAPAN” can be found at the beginning of the compiled code listing for rom "gg2.bin" (picture #1).
• There are 7 different versions. See this SITE for more information.
• Frog character - Shoot (you have to duck down) a tombstone 15 times. A winged creature will appear and fire a bolt at you (picture #2), changing you into a frog (picture #3). If you can shoot the creature before it disappears, it’s worth 2k points. You will automatically change back after a few seconds. You can also avoid being hit by the bolt if you jump over it from atop a tombstone.
• Unlimited (?) time - Using the above trick, if you fire your 15th bolt with time about to run out (0:02), you’ll immediately turn into a frog (instead of dying), and the time counter will wrap to “negative” time (picture #4).
• If you hit a dragon on the head in a specific spot, you can kill him instantly.
• In the cave on level 3, go to the upper level and move your character to the right of the rock, just to the left of the second ladder (picture #5). Move left and right, shooting rapidly. A Zombie will keep appearing and you can score 100,000 points before time runs out, but you will also get two extra lives in the process.
• BUG: Boss Scroll Bug - In some versions, scrolling a boss off-screen will destroy the boss object and the game will act as if the boss was killed. This is easiest to do in Stages 4 and 5.
• BUG: Alarm Bug - In all three of the World board sets, there's a bug with the "low time" alarm: Once the alarm starts, it can never stop, even if the player enters a new part of the level and the timer resets.
• RUMOR: Is there a safe spot to stand in when fighting the 5th boss?