· An extra object can be revealed when solving the game!  Get the urn, and go right against the exit wall (w/o ending the game).  Push up against the wall and drop the urn.  With a match lit, move DOWN+RIGHT, grabbing the urn and ending the game instantly.  Most times the urn will appear (picture #2), but occasionally a “staff” or “wand” will appear to the right of you (picture #1)!  {Scott Stilphen}

· Moving the RIGHT joystick creates another “footstep” sound in the house!  {Tony Roy}

· If you drop an item while right next to the right of, or above a locked door, it will appear on the other side of the door.  {John Soper}

· The position of the doors in game 9 is not provided in the manual – printing error or “clue”?  A map of level 9 can be found below (picture #7).

· BUG: If you stand in one of the left or right stairwells (while using a match), half of the opposite stairwell will start to blink (picture #3).

· By holding the FIRE button down when you lose your last life, you may see the match glow instead of your eyes (picture #4).  {Scott Stilphen}

· BUGThere’s a way to get what resembles the initials “DC” to appear where the lives remaining number is (picture #5).  It seems to involve having less than 0 lives left, so it may require getting hit by 2 creatures at once.  {Todd Rogers}

· BUG: Another bug exists that will corrupt the game version/floor number, but it’s unknown how to trigger it (picture #6).  {Todd Rogers}

· BUGIn the manual, the map of the 3rd floor (pg. 9) is wrong. It shows 2 locked doors in the wrong locations for games #3-8 (circled in red – picture #8); they should be at the locations circled in yellow. {Scott Stilphen}

· FRYING: Puts all the urn pieces on the 1st floor (any game variation). Also, fry until there are no walls and possibly an enemy walks by the screen.  Reset the game and there are no objects in any of the rooms (see video). {Scott Stilphen}

· RUMOR: According to Todd Rogers, it may be possible to find the staff/wand object during a game.




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