VENTURE
• There are 8 different treasures to be found (picture #1).
• A prototype version exists with animated monsters (pictures #2 and #3).
• Holding LEFT+RIGHT allows you to move diagonally up and left, through walls. Holding UP+DOWN moves you down through them. When outside the room walls, if you go to the right side of the screen, Winky will partially wrap-around (picture #4). {Tony Roy}
• Every time you exit a room, the Hall monsters will be back in their original starting positions on the screen.
• The Hall monster that attacks you (if you’re in a room too long) is actually on the screen the whole time, and only becomes visible when it attacks. Do the trick (mentioned above) and go to the upper-left corner of a room screen – you’ll touch the invisible Hall monster and be killed! {Tony Roy}
• The value for each treasure is worth 200 points each in the first 4 rooms. Every 4 sets of rooms, the value goes up 200 points (200, 400, 600, 800, etc) up to a max of 1,800.
• The value for each monster is worth 100 points each in the first 4 rooms. Every 4 sets of rooms, the value goes up 100 points (100, 200, 300, 400, etc) up to a max of 900.
• BUG: On the 2nd screen, a Hall monster on the left side can slightly wrap-around to the right side (picture #5).
• BUG: The collision detection isn’t very precise. Sometimes the monster has to overlay your character a bit to be lethal; other times you can be killed w/o the monster actually touching you. With Hall monsters, occasionally you can pass right through one w/o being killed.
• BUG: On rare occurrences, if you shoot a monster at the same time a Hall monster appears, the monster will be killed but the “corpse” will continue moving around!
• BUG: If you hold the FIRE button down when entering a room, sometimes your arrow will briefly be somewhere else in the room (depending on what door).