PROTOTYPES

 

Prototypes and alternate versions that need to be archived and shared by those currently hoarding them:

"bear" game from NWCGE - Lee Krueger, Mattholomule  "tempest" Reichert
Actionauts - version released was "fixed". Original version still not released (Jose "wonder007" Artiles now owns original)
Ad. D&D: Tower of Mystery - Matty Reichert and Sean Kelly
Ad. D&D: Treasure of Tarmin - Matty Reichert and Sean Kelly
Amiga Boing demo 2.0 - has an Easter egg in it.
Arcade Pong - fixed paddle bug
Bionic Breakthrough (only have 1 version; there are 2)
Bridge - original version crashes when you bid 8 spades
Burgertime - Later version allows selectable dif. levels using TV Type switch (B/W = easy, COLOR = hard) and fixed the height bug
CommaVid sprite editor - John Hardie
CommaVid TRS-80 tapes (Underworld)- John Hardie
Da' Fuzz - a later version was recovered from Ronald Borta by Ken Van Mersbergen and shared with Matty Reichert, but nobody else LINK
David Lubar materials - given to John Hardie (and as they say, if you give it to John, it's as good as gone)
Decathlon
- later version fixes pole vault bug (came w/ b&w manual)
Donald Duck's Speedboat (5-16-83) - Matty Reichert and Roman Scharnberg - may be the same version shown at Summer 1983 CES. Has attract mode and different screen layout
Dune - version released by Curt "exfelon" Vendel was "fixed". Original version still not released
Fantastic Voyage - Matty Reichert
Gyruss - 6 VCS different versions were recovered from Ronald Borta by Ken Van Mersbergen and shared with Matty Reichert, but nobody else LINK.  Same goes for the original 400/800 version LINK
Halloween - 2 versions LINK
Haunted House - 8-12-81 LINK
In Search of the Golden Skull - Matty Reichert
James Bond 007 - Joseph Santulli. Had slightly different music (was at CGE once.  Now missing!?).  8 different versions were recovered from Ronald Borta by Ken Van Mersbergen and shared with Matty Reichert, but nobody else LINK
Laser Blast - original version had a bug, possibly related to avoiding the force field
Loco-Motion - Reichert, Roman "cpuwhiz" Sharnberg, and Sean Kelly  (don't bother asking Reichert about it LINK)
Look Ahead - John Hardie (Mark Klein brought it to a past CGE)
Lord of the Rings - LINK
Mark of the Mole - Matty Reichert
Nexar - original version has roll-over bug, the later version doesn't.
Pesco - Atari Age version (easier)
Phaser Patrol - PAL version - owned by "mayhem"
Pursuit of the Pink Panther (Atari 400/800 version) - Matty Reichert
Ram It - 2 versions LINK
Rockball - Final version was recovered from Ronald Borta by Ken Van Mersbergen and shared with Matty Reichert, but nobody else LINK
Sentinel PAL -Matty Reichert sold it to Jose Artiles
Skeet Shoot - original version had a bug which causes screen to roll
smiley face 7800 diagnostic - John Hardie
Soccer RS Football (1988) - no music at power-up, missing some sound f/x
Sprint 88
(Sprintmaster) versions - John Hardie
Starpath protos - LINK
Tank Blitz (?) - First shown at CGE2K1.  Roman Scharnburg dumped it in 2013, Jose Artiles bought it, and carts were to be sold in 2015 (LINK).  No carts were ever sold and the ROM wasn't shared LINK
Tumbleweeds 5200 - John Hardie LINK
Video Life - need true dump of cart


Todd Rogers alternate carts (good luck getting these, as there's a good chance they only exist in Todd's mind, much like his high score records):

Adventures of Tron (one stops at 999,999, the other rolls)
Blackjack - stops at 999 (instead of 1,000)
Journey Escape (has border around screen, or no border)
Reactor (one stops at 999,999, the other rolls)
Sky Jinks
Stampede (rolls at 100,000 instead of 10,000)
Taz

 

What multi-game system is this on???  LINK
 


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