ATARI VCS/2600 SwordQuest EarthWorld Solution
Comic Book
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Instruction Manual
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The Solution |
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ROOM |
PICTURE |
SKILL & ACTION SEQUENCE |
OBJECTS IN ROOM |
(start) |
[ none ] |
Dagger, Grappling Hook, Rope |
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Virgo |
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[ none ] |
Necklace |
Leo |
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Leo Waterfall |
Food |
Cancer |
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[ none ] |
Ring |
Gemini |
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[ none ] |
Short Sword, Lamp |
Taurus |
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Charging Taurus Horns |
Shoes of Stealth, Key |
Aries |
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[ none ] |
[ none ] |
Pisces |
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[ none ] |
[ none ] |
Aquarius |
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Rafts in Aquarian Rapids |
Talisman of Passage, Water |
Capricorn |
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[ none ] |
Leather Armor |
Sagittarius |
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Sagittarius Spears |
Cloak of Invisibility |
Scorpio |
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[ none ] |
Amulet |
Libra |
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[ none ] |
[ none ] |
OBJECT |
ICON |
PROPERTY |
Amulet |
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Enter rooms in random order from doors |
Cloak of Invisibility |
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Skip Charging Taurus Horns & Sagittarius Spears |
Key |
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Allows use of side doors |
Lamp |
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Lights Charging Taurus Horns |
Leather Armor |
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Safe from Charging Taurus Horns & Sagittarius Spears |
Necklace |
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Cancels effect of Amulet |
Shoes of Stealth |
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Muffles footsteps |
Talisman of Passage |
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Skip Leo Waterfall; acts as key |
A hint was in the poem facing pg. 1 (of the comic book). "Prime" & "Number" are purple:
This indicates that correct clues were prime numbers.
CLUE |
WORD |
OBJECT |
ROOM |
16-4 |
- - |
(walk to Aries) |
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8-4 |
Dagger |
Gemini |
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25-6 |
Grappling Hook |
Cancer |
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13-3 |
Ring |
Aquarius |
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5-3 |
Short Sword |
Virgo |
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27-2 ( * ) |
Dagger |
Taurus |
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(FW) |
( ? ) |
Amulet |
Gemini |
17-3 |
Cloak of Invisibility |
Capricorn |
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37-5 |
talisman ( * * ) |
Leather Armor |
Aquarius |
15-4 |
Amulet + Grappling Hook |
Scorpio |
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47-5 |
Amulet + Lamp |
Cancer |
( ? ) According to the manual, this was a clue relating to FireWorld, but it is unknown as to how. It depicts the Food and the Dagger.
( * ) The clue should actually be 27-1 since the entire page is one panel.
( * * ) This is not hidden, but is boldfaced text. Atari's Director of Marketing Software, Jewel Savadelis, mentioned in the Sept/Oct 1982 issue of Atari Age (pg. 10) that players "have to find all five valid clues to be eligible to win the major prize for each cartridge - and that fifth valid clue is a real challenge!" This clue would have been the one she was referring to.
There seems to be some flexibility in when you can discover the 5-3 and 27-2 clues.
Otherwise, you must follow this order. You must find the FW clue.
At the completion of this, press the button, and you will discover the Warrior's Sword!
The game does not end, but I don't know if there is anything else to be found (secret message? more clues? a less disappointing end?).
# of Correct Word Clues |
Title Bestowed by Atari |
One or Two |
Brave Venturer |
Three or Four |
Wise Warrior |
Five |
Supreme Sage of Sorcery |