At least 2 different prototype versions have been found, with a later version being nearly identical to the released version, except for being slightly more difficult.
BUG: Dan Oliver was asked to fix a bug in the game where it would lock up after being in demo mode for approximately 10 hours. He improved it to run for approximately 40 hours but never found the reason for the bug.
BUG: If you sit behind a large pyramid and wait for 15 minutes, the game will crash.
BUG: The game will crash if theres too many enemies on the screen.
BUG: A lagging player will get enemies from the wrong levels.
BUG: There is a spot just below the lower lip of the Sphinx that will ramp up your score.
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