Super Zaxxon

The game lacks the air-to-air missile that appears if you fly at the top of the screen for too long.

To get past the laser barriers, you need to be at the 2+1/2th marker, the 3rd marker, the 2nd marker, and the 3rd marker.

The enemy planes start firing at you in the 4th tunnel.

BUG: The manual incorrectly states each of the 3 dragons needs to be shot 6 times in order to destroy it for 1,000 points.  First, the dragons can’t be killed/destroyed; all you can do is push them back (off the screen) for 1,000 points each.  Second, the dragons on each round take an increasing number of shots to push them back.  The 1st round dragons take 1 hit at the 3rd marker from the bottom.  The 2nd round dragons take 2 hits – one at the 3rd marker, and the other 2/3rds of a marker up from there.  The 3rd round dragons take 3 hits – 1st at 3rd marker, 2nd at 4th marker, and 3rd at 5th marker.  The 4th round dragons seem to only take 3 hits at most.  Is a 4th hit possible?

BUG: A rare glitch may occur where the colors will change and the game may speed up (video #1).  {Scott Stilphen}

BUG: If you can evade the dragon’s fireball long enough, it’ll disappear, at which point the game “hangs” because you can’t kill the dragon and it won’t fire another fireball (video #2).  {Scott Stilphen}

 

 

 


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