CHASE THE CHUCK WAGON

BUG: Since both the dogcatcher and bouncing objects are drawn on alternate frames, they flicker.  If the bouncing object is moving fast enough, it can sometimes pass through you without stunning you.  {Gordon Taylor}

BUG: The reward screen's flashing dish moves in arbitrary lengths down the screen each frame before wrapping around back to its starting point (sometimes appearing on the other side of the dog) once it gets to a certain low enough point on the screen.  The movement lengths increase with each round, which means the dish will repeatedly drift in and out of "reach" of the dog as play goes on, eventually becoming permanently out of reach.  {Gordon Taylor}

BUG: Sometimes you can't get the dish bonus, even though the dog is touching the dish (see picture).  {Scott Stilphen}

BUG: Kill screen - After playing long enough (after 8,000 points), the game will lock up on the reward screen - the walking dog animation plays correctly, but the dish ends up stuck cycling between two different positions on the screen continuously.  The fail condition (and sound that plays with it) won't trigger, and since the dish will never appear "in range" of the dog at this point, you can't win and there's no way to get past it.  {Gordon Taylor}

 

 


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