ELEVATOR ACTION

There are 4 different-colored buildings: blue, dark blue, orange, and green.  The pattern keeps repeating, and the layout is the same for every building (including location of documents).  Lights (blocks on ceiling near center elevator shaft) can be shot out to create temporary darkness.  Documents are worth 500 points each.  Completing 1st building is worth 1,000 points, and goes up 1,000 points for each subsequent building (up to?).  A free agent is rewarded for completing a building (how many can be in reserve?).

BUG: Besides obvious glitches (no sound, bullets wrap-around at left screen edge, jump/hang in air, etc.), at the start, walk across the elevator shaft until you are about a character width to the right of the right-most door (beneath you) and push up.  You will float up a little (to the “roof”) and be stuck on an invisible floor (see picture)!  When riding escalators, you can walk either right or level, into the escalator graphic.  If done on escalators on the left side, you can either wrap-around to the right, or walk straight down through the floors!  {Scott Stilphen}

BUG: If you’re hit and you push UP before the death animation finishes playing, you won’t die.  {Scott Stilphen}

 

 


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