PHOENIX

 

BUG: The manual states you have 5 lives in the game, but makes no mention of earning a 6th one at 5,000 points.

BUG: The arcade version refers to the player’s object as a spaceship and its projectiles as rockets.  It also refers to the enemy object on the 5th wave as a spacefortress; the VCS manual refers to player’s object as a laser cannon, and the enemy object on the 5th wave as a spaceship.

BUG: Around 1,786,000 the spaceship stops firing, and doesn’t start firing again until around 2,030,000.  Around 2,710,610 it stops firing again, and starts back up around 3,234,000. {Paul Zimmerman}

FRYING: Get a rolling screen.  Kill off a ship ASAP.  Strange graphics will then appear for the reserve ship #.  500(?) ships will be in reserve (see video). {Russ Perry Jr.}

RUMOR: If you quickly shoot the birds on the 2nd screen, the game may glitch out.  {Dave Harvey, TV Gamer July 1984}

 

 


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