SONAR

The prototype contains some unused graphics, as well as some graphics from Adventure (picture #1).  What appear to be "thin” or baby dragons are actually graphics for another character that Warren Robinett was experimenting with.  From Warren: "What you are calling ‘thin dragons’ looks like an idea I implemented in an earlier version of Adventure, but then removed before release.  I called it a ‘road runner’ (inspired by the Wile E Coyote cartoons). I implemented it with a 2-step running animation, using the 2 image frames shown.  But I never was able to come up with a function for it, so I eventually deleted it; I think you would agree that the Bat was a much more interesting creature than a Road Runner (who ran around but didn't actually do anything). I am surprised that a version of Adventure containing the RoadRunner survived, but I am pretty sure that is what the ‘thin dragon’ is."

The game doesn’t randomize the location of the battleships.  They’re always in the same locations every time, and with every variation (picture #2).

 

  

 


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