SUPER BREAKOUT

• Special bonus: In the Progressive variation, when a brick progresses to the last row at the bottom center of the screen, it will stay there for a specified amount of time and then disappear.  If you hit it in the center before it disappears, you may receive a special bonus of 50-150 points.

• Cavity – You can only have 1 ball at the start of a new screen. If you have 2 or 3 when you knock out the last brick, the extras will disappear when the new wall appears.  If you only have a captive (brown) ball left when you clear the screen, it will turn into a blue ball (and stop flickering).

• BUG: The extra features offered in the game (over Breakout) seem to come at the expense of how often the paddle controller inputs are read.  The range of movement isn’t as wide, with the slightest movements resulting in the onscreen paddle jumping.  This might explain some of the glitches listed below.

• BUG: Cavity – The captive balls are brown and flicker, which allows them to sometimes pass through a brick and even your paddle (videos #1 and #2).  According to programmer Erik Mooney, “The ball isn't really going through the paddle or brick, but rather *around* them.  Notice that each time it happens is synchronized with a collision with the left wall.  It's going two frames deep into the side wall before detecting the wall collision.  By the time it's back out of the side wall another two frames later, the vertical position of the ball has finished passing the paddle/brick (see picture).  It takes *four* frames for that to happen (the paddle is four lines tall) which is why it doesn't happen out in the open; it only happens if the ball spends two frames digging into the side wall and two more frames coming back out, so it never trips a collision with the paddle/brick.”

• BUG: Cavity – If you knock out the side bricks of a cavity, the ball will sometimes not come out.

• BUG: Cavity – If you have 1 ball in play and lose it just as a cavity ball is coming out, you can actually press the button and release the next ball, so it pays to wait.

 

  

 


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